AUDITORIUM
we create stories and metaworlds through the use of sound.
IMMERSIVE SOUND
has the power to create seamless illusions of alternative reality, revolutionizing how we interact with music and space.
OUR APPROACH
- sound concept
- soundscape and system design
- content creation/production
- post-production
- on-site optimization and fine tuning.
DESIGN
RETAIL STORE EXPERIENCES
Our latest endeavour has been a real time interactive and immersive sound and light customer experience for Moncler Flagship store in Paris Champs Élysée.
• adaptive rifugio’s creative concept • soundscape design and production • original spatial music composition • system design • software development • sound brand identity • interaction design.
DIGITAL ARTS
DANNY ROSE: LARGE SCALE A/V IMMERSIVE SHOWS/INSTALLATIONS
For all Danny Rose’s multimedia shows we design immersive multimedia systems and create specific soundscapes.
PLASMA @ Centre Pompidou
• soundscape design and content production • original spatial music composition • system design • on-site optimization.
UKIYOE @ Temple of Light Shanghai
• audio system design • soundscape design • original content production.
JAPAN DREAM @ Atelier des Lumiere
• spatial soundscape design and production • multi-channel mixing • on-site optimization.
AMEN
AMEN @ Chiostro del Bramante
• soundscape design • project management • creative concept • technical consultancy • system design • interaction design.
TECHNOLOGY
We develop our own technologies for soundscape productions, real time interaction and immersive content production. We can use multiple 3D sound technologies, and integrate seamlessly with other media environments: video, sensors, lighting systems, and more.
AUDITORIUM SOFTWARE SPATIALIZATION TOOLS
For multichannel environments and production, our swiss knife tool for complex and non multichannel productions.
• Spatialization devices • 3D Space Mixer • AmbiRender/Binaural Render
CUSTOM SYSTEM DESIGN AND TECHNOLOGY DEVELOPMENT
PROJECT MANAGEMENT
STUDIO
- 12.2 MULTI CHANNEL MONITORING SYSTEM
- AMBISONIC MICROPHONES
- MULTIPLE AUDIO SCENE RENDERING SYSTEMS (AMBISONIC, DBAP, VBAP, WFS)
- AVB BASED DIGITAL AUDIO NETWORK (UP TO 384 CHANNELS)
- ABLETON LIVE AND MAX
- HOA AND MPEG-H RENDERING
- PROJECT MANAGEMENT AND CROSS-MEDIA INTEGRATION
- C.A.D. BASED PROJECT DEVELOPMENT AND BIM INTEGRATION
- UE5 METASOUNDS DEVELOPMENT